“Dost thou love life? Then do not squander time, for that is the stuff life is made of.” – Benjamin Franklin, Poor Richard’s Almanac Quotes on Integrity “Early to bed and early to rise, makes a man healthy, wealthy, and wise.” – Benjamin Franklin, Poor Richard’s Almanacġ8. “So convenient a thing is it to be a reasonable creature, since it enables one to find or make a reason for everything one has a mind to do.” – Benjamin Franklin, Autobiography Collection: Henry Ford, Nikola Tesla, and Benjamin Franklinġ7. “He that's content, hath enough He that complains, has too much.” – Benjamin Franklin, Poor Richard’s Almanacġ6. “A true friend is the best possession.” – Benjamin Franklin, Poor Richard’s Almanacġ5. “Wish not so much to live long as to live well.” – Benjamin Franklin, Poor Richard’s Almanacġ4. His extensive and sensible advice for a well-lived life remains relevant and applicable.ġ. General Wisdom and Life Lessonsīenjamin Franklin was a wise man, even in his youth. Read on for Ben Franklin’s epochal quotes from his autobiography, correspondences, and, of course, Poor Richard’s Almanac. His inventions and discoveries make our daily lives possible his political work and passion helped form America as we know it and his iconic quotes and sayings are world-famous, some even becoming household phrases. Growing from a poor, uneducated runaway to one of the most notable historical figures of all time (and the only non-president to appear on US currency), Franklin lived an extraordinary life that continues to have an impact. He was a brilliant scientist, inventor, writer, diplomat, and humorist who left his mark on the world through his creative drive, intellectual prowess, and unique sense of humor. One of the Founding Fathers of the United States, Benjamin Franklin was a man of many talents.
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Light, shape, and space are all incorporated to serve the purpose of unlocking the inner subconscious of the human mind they all give the painting an eerie, hallucinogenic quality that puts the viewer into the world of the subconscious, where normal objects are not what they seem and have deep significance. The cliffs are off in the distance, indicating that they have some significance, but they are not at the forefront of the purpose. We have a different concept of space in our dreams things can be farther away than they would be in real life, or objects would be bigger, smaller, or harder to reach. As stated before, the element of space also has a dreamlike quality to it. This is an indication of the paranoid state that Dali was in while he created the piece, and it serves to help unlock the subconscious parts of the mind. Shape also serves the painting well the strange shapes add an eerie feeling to the painting, and give it a dreamlike quality. With time being such an important part of the interpretation of the piece, the light only serves to enhance it. Being able to see that there is a specific time of day is interesting because of the watches, which give the impression that time is important to the piece, as well as the title, which uses the word ‘memory’, also indicating time. The light in the painting shows a specific time of day, most likely sunset. His use of light, shape, and space all contribute to his purpose. Overall, the painting uses the elements of light, shape, and space in an interesting manner. There are ants crawling on the case of the pocket watch. There is a fly standing on the clock that is draped over the edge of the block, and there is a pocket watch sitting nearby. The objects that are in this setting appear to be three melting watches one draped over a tree-branch that is protruding from a solid block, one on the block itself, and one over what appears to be an amorphous head with a closed human eye painted on it and a neck trailing behind it. First of all, it the subjects at the forefront of the painting with a cliff in the background that overlooks a body of water this is in the upper right-hand corner. There are many pieces of the painting to pay attention to. (5) It is a strange piece, and hard to understand without researching its background. It fits perfectly into the surrealist movement in that it depicts a hallucinatory dreamlike world with enigmatic objects that have hidden meanings. (4) He was just beginning to move into surrealism, so he still had a lot of changes ahead of him, but it is the beginning of a line of paintings that are very similar in style. One of his most famous paintings is The Persistence of Memory, which was painted in 1931, near the beginning of his surrealist period. We’re using the official 7-inch touchscreen for this project to make power requirements easier we only need one cable to drive both Raspberry Pi and the display. Remove the protective sheeting and place in the frame, making sure it covers the open area. This material is cheapest when bought by the roll, so it’s ideal for custom-build or larger mirror projects. It’s only semi-reflective, so the output from your screen can be seen ‘through’ the glass but it’s still effective as a mirror (if a little darker than a regular mirror). This material is the same that is used in police interview rooms and as privacy screening. The big ‘trick’ of a magic mirror is the use of two-way material, also known as ‘observation glass’. This is statically charged and will start to attract dust, so lots of cleaning is required. You’ll need to carefully peel back the two protective layers and then replace the clear sheet in the frame. Unpack the frame, remove the mount, and then remove the plastic clear sheet. It’s vital that all these are kept as clean as possible during assembly as any dust will get trapped and leave an irritating mark on your lovely mirror. To create our magic mirror, we will create a ‘sandwich’ of the frame, a piece of observation mirror acrylic, and the screen. This can be built in an afternoon and is a great way to find out whether you want to take it to the next step and get working on something a bit bigger. In this tutorial, we’ll assemble a simple magic mirror using off-the-shelf parts. Although the results are undoubtedly impressive, it can make the hobby look a little daunting to the beginner, especially if you don’t have access to the necessary equipment to build a custom frame. There have been some impressive magic mirror projects as makers around the globe challenge each other to improve on previous designs. Would you like a magic mirror, but don’t fancy all that carpentry? Here’s a first project to ease you in without having to reach for the band-sawĪ Raspberry Pi Zero would seem ideal for this project, but MagicMirror2 is incompatible with that model and the original Raspberry Pi 1. It’s no wonder it won the number one slot in our best projects feature for The MagPi issue 50. Best of all, you can expand the capabilities of your mirror through the hundreds of community plug-ins available and, if you wish, you can write your own. This modular system takes away all the programming and design pain. Fortunately, the team at MagicMirror2, headed by Michael Teeuw (see The MagPi issue 54), have not only compiled tutorials and fostered a great community, they’ve also built their own open-source application. Let’s take a look at one of these makers and then have a go at building our own mirror.Ĭreating a good magic mirror requires experience in many disciplines including carpentry, electronics, programming, and graphic design. Although they come across as advanced builds, the community behind the projects have made significant advances in making magic mirrors accessible to all. The information displayed is typically what you need as you’re preparing to leave the house: weather, news headlines, and transit information. Initially created by combining old laptops and semi-reflective observation glass, they appear as normal mirrors but with text and images that appear to float in mid-air. Magic mirrors have to be one of the most popular projects out there. Once upon a time, the whole place was teeming with dinosaurs – but when they died out, they weren’t replaced with more dinosaurs. However, we also know that whilst life on our planet began relatively soon after Earth was formed, it evolved in many different ways. So, this would suggest that, if these conditions are replicated elsewhere, life, in some form, could emerge. The elements that make up life on our planet (nitrogen, hydrogen and oxygen) are widespread throughout the universe. Grey skin, big eyes, no fashion sense at all.īut is there any logic in aliens looking like this? Would they have the traditional grey skin and big eyes?īut if there is life out there, what would it look like? We’ve all heard stories of close encounters – usually on a rural road somewhere in the American Midwest – where the aliens witnessed tend to have a fairly uniform look. Solutions to the paradox range from the theory that alien life may not be advanced enough to make contact yet, to the suggestion that aliens maybe don’t want to have anything to do with us. He formulated the Fermi Paradox to describe this apparent contradiction: there was no scientific evidence of extra-terrestrial life, but the probability that it existed was high. The Nobel Prize-winning nuclear physicist Enrico Fermi 2 was puzzled that alien life had not been discovered yet. With billions of potential receptacles for life spinning out there in space, surely at least one of them is inhabited? And if that were possible, would these potential life forms be capable of extinguishing life elsewhere? 1 And once you consider there could be 2 trillion other galaxies in the universe, then you’re suddenly dealing with numbers so huge they’d even make a mathematician cry. Our galaxy (the Milky Way) has a mere 400 billion additional stars, all doing a similar sort of thing, with a potential 6 billion Earth-like planets orbiting them. Our sun, hanging daintily in the centre of the solar system, is a single star. If the T-shirt gets all votes, the player who drew the shirt gets a “shirtality”. These designs are then put into a one-on-one voting battle with all players and audience members to determine the best-voted T-shirt design and the design that had the longest voting streak. Subsequently, each player is then given two or more random drawings and two or more random sayings, and selects the pair that best fits together as printed on a T-shirt. Then each player has a chance to enter several short sayings or slogans. Each player starts by drawing three images of anything they want, though the game provides suggestions to help. is for 3-8 players and is a drawing-based game. The threequel to the party game phenomenon features the deadly quiz show Trivia Murder Party, the say-anything sequel Quiplash 2, the surprising survey game Guesspionage, the t-shirt slugfest Tee K.O., and the sneaky trickster game Fakin’ It. (For example, the other players may be asked about a positive trait about themselves, while the Faker would be asked what traits they would look for in a companion.) The player with the most points at the end wins. The final round is always “Text You Up”, where each player answers a number of open-ended questions, while the Faker is given different questions which can have overlapping answers with the questions given to the players. The Jackbox Party Pack 5Īfter the first round, players may select any action they like. Each player then attempts to guess who the Faker was by their actions, with the round ending if the Faker is guessed correctly by all other players, or successfully escaping, after which points are awarded for if at least one player guesses the Faker correctly, everyone guesses correctly, and/or if the Faker escapes capture in each task out of the number allotted (3 for 4-6 players, 2 for 3 players). In each round, one player is randomly selected to be the Faker, and all players except the Faker are given instructions that involve some type of physical action, such as raising a hand or making a face the Faker is not given this information but instead must figure out from the other players what to do. Fakin’ Itįakin’ It is for 3-6 players and is a local multiplayer game where each player has their own connected device. The mini-game may cost the lives of one or more remaining players, who then otherwise continue in the game as ghosts. Each round includes a multiple-choice trivia question, with players earning in-game money for being correct, and then a subsequent “Killing Floor” mini-game if any “living” player got the question wrong. Trivia Murder Party is for 1-8 players and has a lighthearted theme of a horror thriller (similar to the Saw franchise). The player with the most points at the end wins. In the final round, one question with 9 choices is given, and the players all have to pick what they think are the three most popular answers, with points awarded based on the answer’s popularity. Points are also scored by the current player that guessed the exact percentage. Points are scored by the current player based on how close they are and by the other players based on the guessing of higher or lower. Once the current player makes their guess, the other active players can consider if they are higher or lower than the guessed value, including opining if they are off by more than a certain amount. If there are more than 5 audience members, they are surveyed prior to the turns to get these percentages, otherwise earlier survey results by Jackbox Games are used. In the first two rounds, each player in turn, guesses what percentage of people have a certain quality or do a certain activity, such as texting while driving. Guesspionage is for 2-8 players and is a percentage-guessing game. By using either their phones, computers or tablets, between two to eight players can take part in the games, with people who are watching (known as “audience members”) can also guess. As compared to its predecessor, Quiplash 2 introduces new prompts, the ability for the hosting player to create new prompts, the ability for the host to censor players, the “safety quip” feature that incorporates the ability for the player to have a quip written for them, and new “Last Lash” rounds that either requires players to come up with a meaning of a given acronym, complete a caption in a comic strip, or come up with something clever using a given word in a prompt unlike the previous game’s final round, medals determine the points distributed to the players. The Jackbox Party Pack 3 Free Download Repacklab ewingii (which cause human ehrlichiosis), Francisella tularensis (tularemia), Heartland virus (Heartland virus disease), Bourbon virus (Bourbon virus disease), and Southern tick-associated rash illness (STARI). Diseases it transmits: Ehrlichia chaffeensis and E. Where it's found: Widely distributed in the eastern United States, but more common in the South. GaborTinz // Shuttestock Show More Show Less Thus, protecting your legs is particularly important-consider wearing long pants and tucking them into your sneakers or hiking boots, if. Ticks cannot fly or jump rather, they lie in wait on blades of grass or shrubs and latch onto anything that moves nearby. It's best to put insect repellent on exposed areas of your skin and on your clothes and gear, such as boots, tents, and anything else that will be touching the ground. In order to prevent tick bites, the Centers for Disease Control and Prevention (CDC) recommend using insect repellents registered by the Environmental Protection Agency (EPA) you can find repellents that best suit your needs using the EPA's search tool. And ticks carry other dangerous diseases as well: ehrlichiosis, a potentially fatal disease spread by Lone Star ticks and Rocky Mountain spotted fever, which causes dangerous rashes and swelling. That's enough infections to lay low 100 summer camps. Ticks in 2017 caused disease in 59,349 people across the country-including 42,743 cases of Lyme disease. Ticks are tiny insects, most of them small enough to dance on a dime, but they infect tens of thousands of Americans every year. All you want to do is plop down on the couch with a cold drink and turn on the television. Your shoulders are sunburnt, your legs are covered with mosquito bites. You're sweaty, you're thirsty, your muscles ache. Imagine: you've just returned from a long hike through the woods. ) NOTE :All sales of magic tricks are final.No returns or exchanges unless item has a manufacturing flaw.All defective items must be returned within 7 business days of receipt.Please let me know in advance if an item is defective so I have a chance to correct the problem.Those who leave negative feedback without notifying me first will receive the same.America's most common ticks and how to identify them _ Mind's Eye Magic Visit My Ebay stores mindseyemagic Welcome to my Ebay stores w you will find many interesting items.Feel free to email me if you have any questions.Also,check out my website sometime at for more fun and interesting items.I hope you have a magical experience! Bite Out Coin EFFECT:David Blaine astonished audiences worldwide when he performed this great trick on his Television Special.Just borrow a quarter and hold it at your fingertips.You then proceed to place the quarter in your mouth and take a "bite" out of the coin.The audience will be surprised to see that a large piece of the coin is now MISSING!!At the conclusion,you "spit" at the coin and the missing piece VISIBLY REAPPEARS!! The audience will be completely astonished as you give them the coin for examination.A REPUTATION MAKER!!Comes to you new in the package w/instructions.Winning bidder pays $2.95 S&H charge (*See below for shipping and payment instructions. Ty Whitlow - 11 catches for 193 yards and 3 TD’sĬhristian Houston - 20 carries 150 yards 2 tdsĪnton Scallion - 16 carries for 190 yards & 3 TDsīraden Drake - 159 yards on 18 carries with 2 tds. 6 carries 118 yards 2TDs, 2 receptions 63 yds 1TD / 7 Tackles / He only played first half Jayce Miller 8 tackles- Int- blocked punt Gavin Williams caught 4 passes for 165 and 2 td's.Įthan Hamberlin 15 carries 211 yards 2 TD Landon Prows was 20-33 for 345 yards, 3 td's and 0 picks. He helped stop Central on 4th and inches late in the fourth quarter and got the first down to seal the game! 15 tackles and 2 picks (1 being a pick 6)Įlvis Grayson: Senior - 2 rushing TDs / 1 catch for a 2pt Conv. Tavin Hunt - 10 carries 117 yards and 2 rushing TDs. Owen Ostroski: 9 solo tackles/2 assisted/6.5 for loss/ 4 QB hurries/2 sacks/ 1 forced fumble Mason Williams - 26/40 passing, 5 TDs, 231 ydsĬlint Campbell - Soph. Qwontrel Walker - 29 carries, 228 yards, 5 TDsĬash Ramsey - 23 carries, 300 yards, 4 TDs Trevor Jones - 19 carries for 236 yds and 3 tdsįransisco Avila - 19 rushes, 332 yards, 5 TDs Tristan Burdick - 231 yds on 15 carries for 4 tds Nasir Kemper - 4TDs / Kickoff return TD / 98 yard TD run / 2 yard TD run / 21 yard TD reception / 250+ all purpose yards Javyn Wright - 24 rushes 249 yards 3 tds / 1 passing tdĮmmanuel Crawford - 29 rushes, 197 yards, 1 TD / 2 receptions, 33 yards Joey Fowler - Passing 20 of 22 for 252 yards and 4 TD’s 0 int’s / Rushing 19 for 156 yards and 1 TD / 11 tackles on defense Matthias Roberson - 10 tackles 2 sacks, 3 tfl, fumble cause and recoveredīen Ward - 105 passing & 1 TD / 44 rushes, 265 yards, 4 TDs Jeremy Hicks - 11 carries 132 yards and 3 tds plus had 8 tackles and a sackīraden Drake - 10 carries for 210 yds and 4 TD / Also had an INTĭonovan Dorsey - 7-9 192 yards passing 2 tds Trevor Jones - 22 carries 161 yards 1 td and 1 int on defense Kurtis Wilson - passing 8/14 144 yds 3 TDīrooks Sherl - 3catches 140 yards and 3 TD's Kobey Stephens - Passing- 6 for 10 -81yds -2 TD / Rushing- 10 for 97yds 3TD / 1 punt return for 41 TD. And another returned 38 yards to the one yard lineĬJ Brown - 1 rec 48 td / 17 rushes 127 1 td / 4 ko ret 119 / 294 all purpose ydsĮric virgil - 23 carries 285 yards 3TD / 2 catches 48 yards 1 TD Nick jones - 2 INTs & one returned 99 yards for TD to end 2nd half with no time on clock. Kail Williams- 4 for 6 passing for 222 yards 3 TDs / 3 carries 37 rushing 2 TD.ĭale Coffman - 1 reception, 95 yards & 1 TD / 4 tackles, 2 forced fumbles, 2 fumble recoveries(recovered both fumbles he caused) returned one 64 yards for a defensive TD Mason Coddington - 58 yards passing with 1 TD, 54 yards rushing with 1 TD, 1 fumble recovery for a TD, and 2 Interceptions Taylor Wortman - 16 carries for 174 yards and 3 TDs on offense and 8 tackles with 2 tackles for loss on defense WR Garrett Long - 8 catches 140 yds 2 TD’sĭorian Plumley - 122 yards rushing & 175 yards passing & 4 rushing tds & 1 passingĬame in on defense and got a pic and 2 pass break ups. Sam Hoffman - 8 tackles / 17 carries for 131 yards & 2 catches for 31 yards Sevaughn Sephus - senior defensive end - 5 sacks & 3 TFL & 13.5 total tacklesĮthan Downs -10 tackles / 9 carries 52 yards and a TD & 2 catches 19yards 8 tackles and one sack on defense.ĬJ Whitfield - 12 carries for 100 yards / 13 tackles 1 int for a TD Luke Tarman - 27 carries for 244 yards / 12 of 18 passing for 168 yards / 5 Touchdowns - 4 passing 1 rushingĬhase Burke - 22 carries for 210 yards and 5 TD’s. Gives him 21 sacks on the season and 4 straight games with at least 3 sacks. Also had 2 catches for 80 yards and 1 TD. Reese Roller - had 5 tackles, 1tfl, 3 sacks, 1 hurry. Julius Pruitt - 3 sacks, 2 hurries, 5 tackles, 2 TFL Once one learns to say no and ignore all that, life is easier. In a similar vein, never completely fill out profiles on paypal or linkedin or whatever because they try to entice people to being 100% complete by asking for increasingly privacy violating/invasive details. Comprehensive and authoritative reviews of books dealing with agents and multi-agent systems.It'd be cool if my friends and I didn't get pelted with annoying gamification achievements to get us to socially engage so we spend more money.Comprehensive reviews and authoritative tutorials of research and practice in agent systems.Significant, novel applications of agent technology.Exploration of relationships between agents and other disciplines such as psychology, linguistics, philosophy, and human-computer interaction and the relationship between multi-agent systems and other disciplines such as economics/game theory, sociology, and organization theory.Agents as a software engineering paradigm, including agent system development, specification and verification of agent systems, methodologies for autonomous agents and multi-agent systems, analysis and design for multi-agent systems, evaluations of different approaches to developing agent systems, and significant practical experiences with agent system.Robotic agents, including: integrated perception, cognition, and action cognitive robotics robot planning (including action and motion planning) multi-robot systems.Ontologies for agent systems, agents and the semantic web, agents and semantic web services, Grid-based systems, and service-oriented computing.Environments, testbeds, and program ming languages for experimentation with, and analysis of, agent systems.Believable and synthetic agents and characters, and human-agent interaction. Conventions, commitments, norms, obligations, and social laws in multi-agent systems, and models of trust and reputation.Agent communication languages, their semantics, pragmatics, and implementation, and agent communication protocols and conversations.Learning agents, including: computational architectures for learning agents evolution, adaptation multi-agent learning.Multi-agent learning, co-learning, and evolutionary approaches in multi-agent systems.Multi-agent argumentation and dialogue, conflict detection and resolution.Distributed constraint processing and distributed constraint optimization.Agent programming languages - their implementation, semantics, and evaluation.Knowledge representation and reasoning for, and logical foundations of, autonomous agents and multi-agent systems.Computational auction systems, computational market systems, algorithmic/automated mechanism design, automated negotiation, computational aspects of game theory (cooperative and non-cooperative), and computational social choice theory.Multi-agent planning and planning for multi-agent systems, and the coordination of multi-agent plans and activities.Cooperation and teamwork, including organizational structuring and design for multi-agent systems, self-organization, emergent functionality and swarm intelligence.Agent decision-making architectures and their evaluation, including deliberative, practical reasoning, reactive/behavioural, plan-based, and hybrid architectures.Specific topics of interest include, but are not restricted to: The journal provides a leading forum for disseminating significant original research results in the foundations, theory, development, analysis, and applications of autonomous agents and multi-agent systems.
You may contribute additional elective salary deferrals of: If permitted by the 401(k) plan, participants age 50 or over at the end of the calendar year can also make catch-up contributions. If you are a manager, owner, or highly compensated employee, your plan might need to limit your deferrals to pass nondiscrimination testsĬatch-up contributions for those age 50 and over.Your plan's terms may impose a lower limit on elective deferrals.Plan-based restrictions on elective deferrals This amount may be increased in future years for cost-of-living PDF adjustments.The limit on employee elective deferrals to a SIMPLE 401(k) plan is: If a plan participant’s elective deferrals are more than the annual limit, find out how you can correct this plan mistake. Generally, you aggregate all elective deferrals you made to all plans in which you participate to determine if you have exceeded these limits. The limit on employee elective deferrals (for traditional and safe harbor plans) is: elective deferrals (but not catch-up contributions).An overall limit on contributions to a participant’s account.SIMPLE IRA plans (Savings Incentive Match Plans for Employees).SARSEP IRA plans (Salary Reduction Simplified Employee Pension Plans).Salary deferrals are contributions an employee makes, in lieu of salary, to certain retirement plans: A limit on employee elective salary deferrals.Two annual limits apply to contributions: |